My Hero Academia: Heroes Rising
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Agency rules, contract rules, trades, roles, and more.  Empty Agency rules, contract rules, trades, roles, and more.

Mon Mar 16, 2020 2:11 am
Agencies are an important aspect of the world and setting within Heroes Rising, they will help to organize teams and pairings of heroes, they will help decide how much coin you will make and will even lend a hand towards your progression. In this guide I will be outlining some of the various functions of agencies, and the process heroes young and old will go through regarding recruitment.

So, you want to be a hero?..

Upon the creation of your student or adult hero a few things will happen. Agencies interested in your hero will sit down and conduct a mock interview with your character, the extent of this and what it might entail will largely vary from agency to agency, as they will often have different and unique sets of preferences. Once this is done, if you are an adult hero interested agencies will offer you a role and salary for a set length of time. It’ll be up to you to decide which offer interests you more, but your selection is final barring a trade of some sort or time elapsing. This of course changes if you’re a student, the interviews don’t end in an offer of some kind and they are instead used to get an ideqqaa of which students’ agencies should keep an eye on. You will be interviewed once more, usually after the Sports Festival and will receive an offer from there.

What do these roles mean for me?

Your role will dictate character specific discounts on tier ups, as well as your income from missions and participation therein.

Hero: This is pretty self-explanatory; these heroes are usually at the top of the food chain and are largely solo viable. They can take on missions solo or with a sidekick, and their income is 150% of what a side-kicks would be due to endorsements. The drawback to this is that all heroes are death enabled. With great reward comes great risk Hero, weigh your options.

Sidekick: As a sidekick, you’re probably assigned to one specific hero and you will be tethered to their decisions going forwards. Your lack of agency is one drawback, but another will be your income. You will make a decent bit less than your main-hero counterpart, but on the flip-side of this you won't be death enabled.

Apprentice: The Apprentice role is an interesting one in that it is nearly identical to the sidekick role, but with a few key differences. For starters, your income is even more stifled by your hero who is also now acting as your teacher. You will make roughly half of what your teacher makes, (75% of what the sidekick makes) but you won’t be death enabled, and your tier up costs will be reduced by half. This is a very important role in the development of heroes, and is often an easy way to get started on the path to becoming a top flight hero in your own right.

Support: This role is also tethered to the sidekick role, but support heroes often get a bit more agency in that they aren’t tethered to any one specific hero. Support heroes get to decide what kind of missions they will take on, but their income and growth is comparable to that of other sidekicks. They also have to be a bit more proactive in regards to getting work from other heroes. Support heroes are not death enabled. (Unless they wish to be.)

Agency Contracts and Trades, what do these mean for me?

Sometimes agencies can reach a mutual agreement to trade assets/heroes. This could be the result of a contract buy out (buying the rights to a contract), a hero swap, or any combination of the above. Any swap between agencies can occur provided the heroes involved agree to it, as well as both agencies in question. If a trade is proposed, a post will need to be made about it and staff will need to be notified so that they can independently verify that consent was given without pressure from all parties.

Contracts on heroes basically make them an asset for whatever agency has contracted them, and binds them to the terms that are stated within the contract the hero has agreed to. Contracts will usually consist of a specific length of time, a lump sum of coin that they will obtain by signing the contract, and one of the roles outlined above that they will need to fulfill. Any further questions on this topic can be broached with staff, have fun!
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